
Retromine
Card selection and actions use mouse input during turn-based deckbuilding gameplay.
ABOUT RETROMINE
Retromine is a challenging deckbuilding roguelike focused on mining resources and escaping collapsing underground caverns under constant pressure. Each run places players inside dangerous caves filled with limited time, scarce resources, and strategic card-driven decisions. Players mine ore and scorium using cards while balancing survival needs against long-term deck growth goals. Ore purchases new cards and upgrades between runs, while scorium supports narrow escapes during dangerous moments. Play now and test your strategy against the mines today!

Dig, Upgrade, and Survive Endless Caverns in Retromine
GAMEPLAY OVERVIEW
Core Deckbuilding Loop
Retromine gameplay centers on turn-based card play used to mine resources and manage collapsing cave threats. Each card represents a mining action, tool use, or utility effect affecting survival outcomes. Players spend turns extracting ore or scorium while monitoring danger levels that steadily increase during expeditions. Successful escapes convert collected ore into new cards and permanent deck upgrades between runs. Failed runs still teach patterns and decision paths needed for future progress.
Resource Balance and Survival Pressure
Mining scorium allows emergency escapes during dangerous moments while ore fuels long-term deck improvement systems. Poor decisions accelerate collapses and force early run endings without meaningful upgrades gained. Each cave descent demands careful planning and constant adaptation to resource availability. Decision-making skill directly determines run longevity and future deck strength.
Synergies and Procedural Progression
Retromine encourages discovery of powerful card synergies through over fifty resource, tool, and action cards. Utility cards reshape playstyles and alter how mining strategies function across different runs. Procedurally generated caves ensure repeated runs feel fresh and unpredictable without scripted outcomes. Hypnotic synthwave music and retro pixel visuals support focused, meditative gameplay sessions. Mastery develops gradually through repeated cycles of digging, failing, learning, and retrying.
CONTROLS GUIDE
Card selection and actions use mouse input during turn-based deckbuilding gameplay.
SIMILAR GAMES
- Slay the Spire
- Monster Train








